he was designed for a protagonist of this game, I gave him rabbit ears so his silhouette would be distinguishable (inspired by Ruby Quest and its way of making instantly-recognizable stick figure characters by adding animal features)
Some of the controls seem like they could be better mapped. Before I got used to how the buttons, I noticed how unintuitive it felt having the space bar as the interact key instead of the jump key. Perhaps the controls can benefit from the attack and interact keys sharing a button as well. Lastly while it is completely possible to use 5 controls over 5 fingers the way the keys are positioned doesn't feel that natural. Perhaps this could be remedied by using A, S, and D in place of Z, X, C? Still, for an alpha I'm really liking it, looking forward to more awesomeness in the future!